Open ahmadmmsadeghi opened 2 years ago
Mafia fix already has d3d8to9 enabled by default.
Mafia fix already has d3d8to9 enabled by default.
But that doesn't seem to work for the Shadows and Blood Decals. Take a look at it yourself if you don't believe me. There are also a whole bunch of other people who have the same issue when using the widescreen fix (on GOG and Steam forums).
I don't know what the supposed difference between two converters supposed to be?
You can always rename d3d8.dll to dinput8.dll for example.
Ok! So I just renamed your d3d8.dll from widescreen fix to dinput8.dll as you said, and then added enbconverter's d3d8.dll file also (so now both files are there), and that seems to have fixed it. What can you do for the Widescreen Fix d3d8.dll so it wouldn't need enbconverter's also to fully fix the game? I'm sure a lot of other people will have my problem and won't see this solution.
Aside from all of this though, thank you so so much for doing all these fixes! You are doing a huge contribution towards games preservation.
I don't know exactly why this happens, perhaps it's worth mentioning in d3d8to9 repo. Could you create an issue with comparison video or something between enb's thing and d3d8to9?
I'll try to get a video comparison and post the issue in the link as soon as I can. Thanks again!
Everything else on the Mafia 1 widescreen fix seems to be fine, but the Shadow and Blood decals constantly flickering hurts my eyes. Even if you turn off shadows in settings, the blood decals will still continue to constantly flicker. I tried the enbconverter dll file and that fixes the constant flickers, but then you won't be able to use the widescreen fix at all. The game is unplayable without either of these mods, and you can't use them both together. Please fix, this game is my all time favorite.