Open Proutbedaine opened 1 year ago
Just did an edit right now with a screenshot to show how it looks like with a clean v9.6 without any mods whatsoever. The color palette seems fine! Just like when I previously did a test (as mentioned in my initial issue posting details) where would remove wsfix and use only gdVoodoo .dlls with it's own config file. :o
Me and _AG are trying to look into it even though the issue seems to really only be introduced the moment wsfix is introduced to the game (contacted and open an issue on his frontendfix github page since he seems well versed in working with this game too).
So further details on the troubleshooting done can be aquired there too! :o
https://github.com/gennariarmando/gta2-frontend-fix/issues/2
Whether it's in v11.44 or v9.6 and wtv settings I try individually or any combination of settings in the .ini files and/or the GTA2_manage exe's configs.... or even with _AG's "FrontEndFix" active on v9.6 (and with any settings combination I could choose in his setups too)... as you'll see in the screenshots there is a yellow-lime tint added to nearly everything for some reason? Like if the palette is getting corrupted or something?
Tried researching it the whole evening and night to exhaustion. I need to sleep so bad...my eyes are burning...
Tried everything listed here: https://www.pcgamingwiki.com/wiki/Grand_Theft_Auto_2#16x16x16_Video_Mode_error_and_no_resolutions_available_in_GTA2_Manager
Then found this: https://www.pcgamingwiki.com/wiki/Glossary:DirectX/DirectDraw_troubleshooting
Seems to be potentially related to it? Tried a whooole bunch of stuff listed on there.
Also tried compatibility settings from windows. Tried resetting my nvidia control panel settings or changing them. Used Nvidia Profile Inspector to go and try some obscure settings that might've helped.
And through all my tests the only thing that made the game have it's original color palette was when I would run it without your WidescreenFix and with dgVoodoo with it's D3D .dlls in the folder instead.
I feel it's your dinput.dll that creates the issue somehow on my PC.
OS: Windows 10 Home 64-bit (latest updates) GPU: RTX 3090 (latest drivers) And running it on a 4K display
If anyone knows or have a suggestion for a fix for this please let me know. ^^"
============================ EDIT: 2025-05-01
Also, doesn't happen here on a clean install of v9.6 without any sort of mods whatsoever!