ThisTestUser / FarLandsChronicles

A documentation of a journey into the far lands
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Instructions to remove the infinite falling sand/gravel bug? #12

Closed muzikbike closed 1 year ago

muzikbike commented 1 year ago

Chapter 1, Part 1 mentions that the visual offset bug at high distances due to float casting can be fixed to make experimentation with the Far Lands easier. This is obviously helpful, but there are other float casting issues which I think should also be a high priority for fixing: those related to falling blocks.

These result in tens of thousands of entities racking up due to a combination of the bug itself and the Far Lands' morphology's tendency to leave large amounts of sand and gravel suspended in a way that they can - and will - fall.

Including instructions to fix this as well as the visual jitter would make the Far Lands considerably more safe to study, since the player wouldn't be forced to use the killall command several times a minute in order to achieve tolerable frame rates. I might try my hand at fixing it and report back with the results if it turns out to be simple (I did manage to fix cake and cactus hitboxes for fun), but if not I'll report back saying so.