Implement gsStage as 0..n groupings with gsTimelines. Stages act as sequential chained phases of an animation; wrapped in optional resolvers that must resolve before the next stage will be started
Each stage can have 0..n gsSteps or even child gsTimelines.
Implement gsStage as 0..n groupings with gsTimelines. Stages act as sequential chained phases of an animation; wrapped in optional resolvers that must resolve before the next stage will be started
before
andafter
resolvers.