The tracked property of the skeleton is never false as the return ArrayList with getSkeleton3d() only returns tracked skeletons.
Could getSkeleton3d() return all skeletons (tracked or not) instead of the current behavior? As I want my skeletons to keep the same ID instead of changing index.
The tracked property of the skeleton is never false as the return ArrayList with getSkeleton3d() only returns tracked skeletons.
Could getSkeleton3d() return all skeletons (tracked or not) instead of the current behavior? As I want my skeletons to keep the same ID instead of changing index.