When the shields get hit, a signal should be sent to the view screen somehow to make the shields appear visible, and then fade out. I made a study showing how the shields can be visually segmented in a performant way. https://codesandbox.io/p/sandbox/segemented-sphere-study-5nfvjd
When the shields get hit, a signal should be sent to the view screen somehow to make the shields appear visible, and then fade out. I made a study showing how the shields can be visually segmented in a performant way. https://codesandbox.io/p/sandbox/segemented-sphere-study-5nfvjd