making smth to go in the food part of an item json that gives u a power after eating said food?
so smth like "power_on_eat": "namespace:power"
or
" or an array of objects, each object would have a “power” field and a “add” field, if the latter is true it’ll add and if not it’ll take the power away
(or, instead of add, it could be a type field that would accept “add”, “remove”, or “toggle”) " -phantompig791
making smth to go in the food part of an item json that gives u a power after eating said food? so smth like "power_on_eat": "namespace:power"
or " or an array of objects, each object would have a “power” field and a “add” field, if the latter is true it’ll add and if not it’ll take the power away
(or, instead of add, it could be a type field that would accept “add”, “remove”, or “toggle”) " -phantompig791