Closed Nexominer closed 1 year ago
For custom projectiles an attribute that causes them to activate a command when they hit a block/entity with a true/false for both
(Imo, this would be better if it just added "block_command" and "string_command" string fields that default to null/"")
Whichever works best just would be useful to be able to do it in general lol
For custom projectiles an attribute that causes them to activate a command when they hit a block/entity with a true/false for both