ThreeTen22 / skyrim-plugin-decoding-project

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Dialogue subtype values return errors after saving in CK 1.8. #84

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. Load TES5Edit with the USKP.
2. Run "check for errors".
3. See the output.

What is the expected output?
Should be no dialogue related errors reported.

What do you see instead?
The following:

[00:00] Checking for Errors in [02] Unofficial Skyrim Patch.esp
[00:00]         Subtype -> <Unknown: 102>
[00:00]       Above errors were found in :DATA - Data
[00:00]     Above errors were found in :[DIAL:0010EEA4]
[00:01]         Subtype -> <Unknown: 98>
[00:01]       Above errors were found in :DATA - Data
[00:01]     Above errors were found in :[DIAL:0003F87E]
[00:01]         Subtype -> <Unknown: 99>
[00:01]       Above errors were found in :DATA - Data
[00:01]     Above errors were found in :[DIAL:0003F501]
[00:01]   Above errors were found in :GRUP Top "DIAL"
[00:04] Above errors were found in :[02] Unofficial Skyrim Patch.esp
[00:04] All Done!

What version of the product are you using? On what operating system?
TES5Edit 3.0.26

Please provide any additional information below.
This appears to be the result of changes with CK 1.8. These values were not 
altered prior to its release.

Ignore the NPC error that will show up when checking the file. That one hasn't 
been determined yet.

Subtype "LeaveWaterBreath" now saves as 102.

Subtype "ActorCollidewithActor" now saves as 98.

"PlayerinIronSights" is now saving as 99.

Original issue reported on code.google.com by arthmoor on 27 Nov 2012 at 12:02

GoogleCodeExporter commented 9 years ago
That means they shifted index by 6 starting from some subtype, I need to know 
from what index the shift starts and what the are new inserted values. Can you 
help finding this? I don't have much time now to do it myself :(
Here is the current list http://pastebin.com/2HsQBWHr

Original comment by zila...@gmail.com on 27 Nov 2012 at 7:13

GoogleCodeExporter commented 9 years ago
I'll see what I can come up with. Hopefully it'll be easy to spot with a bit of 
binary searching. Otherwise.... yuk.

Original comment by arthmoor on 27 Nov 2012 at 8:43

GoogleCodeExporter commented 9 years ago
Got it. That was easy. They added 6 new favor dialogues for flying mounts.

#19 is what your list shows as "MoreRefusal" (this is wrong btw, it should say 
"MoralRefusal".

#20 starts the new ones.

#26 should now be "Attack", with everything following it shifted up by 6.

I've attached a test file to show this since I'm not sure what the actual 
number values are for the new dialogue subtypes.

Original comment by arthmoor on 27 Nov 2012 at 9:37

Attachments:

GoogleCodeExporter commented 9 years ago
Thanks, fixed. I'll PM you later.

Original comment by zila...@gmail.com on 27 Nov 2012 at 2:32