Open GoogleCodeExporter opened 9 years ago
Confirmed with the above steps. It also doesn't matter where the quests are
sourced from for testing.
Original comment by arthmoor
on 9 Dec 2012 at 9:59
Does it happen with FNVEdit 3.0.21?
Original comment by zila...@gmail.com
on 10 Dec 2012 at 5:41
FNVEdit 3.0.22 appears to work as expected. Only the one quest is removed.
Original comment by arthmoor
on 10 Dec 2012 at 5:54
FO3Edit 3.0.25 also seems to work properly.
Original comment by arthmoor
on 10 Dec 2012 at 6:00
Hmm tried to reproduce in 3.0.26, but failed
1) Opened Skyrim.esm and Unofficial Skyrim Patch.esp
2) copied a quest from skytim to uskp
3) immediately removed it
4) quest tree is still there in uskp
Original comment by zila...@gmail.com
on 10 Dec 2012 at 6:11
WTF, I swear when I went to verify this last night it did exactly what was
said, and now I can't reproduce it either. Even with 3.0.27.
Not the kind of bug one likes to see since it's the kind of thing that could
rise up again later.
Original comment by arthmoor
on 10 Dec 2012 at 7:20
If 2 people encountered it, then a bug is definitely there. Perhaps it requires
some additional actions/conditions to reproduce.
Original comment by zila...@gmail.com
on 10 Dec 2012 at 8:04
I couldn't tell you what though. When I checked it all I did was load Edit,
copy a quest as an override into the USKP, remove it by using the column header
at top right, and then noting that the entire Quest branch was gone.
Gremlins.
Original comment by arthmoor
on 10 Dec 2012 at 8:23
I can't reproduce it either with Arthmoor's Live Another Life mod but it's
consistent with my own mod [still not published, couldn't link] which has
several masters [skyrim.esm, update.esm, dawnguard.esm, hearthfires.esm and all
the ESMified unofficial patches], perhaps the condition is how many masters the
mod has? Just a wild guess though.
Original comment by dab...@email.it
on 10 Dec 2012 at 3:18
It is possible.
But I haven't changed anything regarding records/groups deletion, so if that
bug is there, it probably should exist in original versions of TES4Edit 3.0.15,
FO3Edit, etc.
Original comment by zila...@gmail.com
on 10 Dec 2012 at 3:34
Ok I found the condition. Apparently you have to do it TWICE for the bug to
fire up. The very first time you copy the quest and remove it by using the
column header TES5Edit works as intended. If, however, you do the same a 2nd
time it removes the entire Quest branch. So, the detailed steps for anyone
willing to give this a try are as follows:
1) open TES5Edit
2) select whatever mod with some quests in it [the USKP is just fine]
3) click OK and wait for the mod to be loaded
4) in the left panel expand the Skyrim.esm branch
5) expand the Quest branch
6) right click a quest, select "Copy as override into.." and confirm with Yes
at the Warning
7) select Unofficial Skyrim Patch and click OK
8) right click on the USKP column header, select Remove and confirm with Yes
9) in the left panel scroll down to the USKP, the Quest branch should be still
there
10) repeat the steps from 4 to 8 [you don't have to select the same quest form
as before]
The USKP Quest branch is now gone.
But wait, it gets worse. If you do the above another time the ENTIRE mod is
gone.
I tried the above with several mods and TES5Edit always acts the same. I'd
raise the issue priority as High.
dAb
Original comment by dab...@email.it
on 10 Dec 2012 at 8:50
I might add that the bug is reproducible even if you don't open a mod with
quests, you just have to select skyrim.esm at the TES5Edit start and copy as
override a few quests into a new file, then do the copy as override/remove step
using the newly created file and the quest branch is gone from it. Doesn't seem
to affect other record types though.
dAb
Original comment by dab...@email.it
on 10 Dec 2012 at 9:15
Can't reproduce the updated scenario either.
Original comment by arthmoor
on 10 Dec 2012 at 9:21
I'm shocked. I'm sure I didn't miss any step. I did it one more time just to be
really sure, carefully following the steps above and the bug fires up as usual.
I don't have any other programs running who might interfere. No idea, really.
Original comment by dab...@email.it
on 10 Dec 2012 at 9:36
Me either, because when I verified it initially, I saw the USKP's quest branch
disappear. So it happened. It just isn't cooperating with being reproduced.
I normally don't remove stuff that way anyway (actually didn't know you could)
so I've never had the misfortune of this happening to me.
Original comment by arthmoor
on 10 Dec 2012 at 10:23
I don't usually remove stuff this way either, I just happened to stumble upon
the issue while I was copying a few specific quests into my mod and I once
clicked the wrong one, so I thought I could just remove it by using the column
header, then when I saved the work and loaded it into the CK to my great
surprise all my quests were gone. Good thing I had backups. I really don't know
what to think, funny thing is I'm not able to prevent the bug from firing up
anymore, it always happens on my end, no matter what. As you said, Gremlins.
dAb
Original comment by dab...@email.it
on 10 Dec 2012 at 10:36
So, the bug is there, and most likely have been there since TES4Edit. Still,
until I can reproduce it myself, it'll be very hard to find the cause.
Original comment by zila...@gmail.com
on 11 Dec 2012 at 6:02
I too have noticed this happening. I need to see if I can reproduce it and come
back with my own steps, but it seems to happen to more categories than just
Quests. I have a hunch it might have to do with having records filtered...?
Original comment by kyleco...@gmail.com
on 14 Jan 2013 at 11:39
This have been worked around in the official release by removing the
functionality.
Keeping the issue open in the hope that someone finds a reliable way to
reproduce the bug.
Original comment by HuguesLe...@gmail.com
on 5 Jul 2013 at 2:24
Original issue reported on code.google.com by
dab...@email.it
on 9 Dec 2012 at 9:49