Open jjmilburn opened 4 years ago
I've had theft
integration on my todo list for a long time, but have not done anything towards that yet. I would love it if you jumped into building a plugin for it!
Hi @mvandervoord , I would certainly be willing to try if time permits. I've added it to a list to check back over in the next few months. That shouldn't block anyone else who is raring to go before then, though :)
Hi, I would be interested in such a plugin, but am not sure how much time I can spend on this. Maybe this would also help others: Are there some hints or guides on starting points when writing a plugin to unity? (Up to now I've just been using the framework without really caring about its innards.)
Updating that other items at work have arisen, and I'll have to step back from this. Feel free to close issue unless someone else wants to take it :)
We use ceedling in pretty much all of our embedded projects as a straightforward testing framework with mocks, and it works well.
However, we're looking at adding property-based testing, possibly with a library like theft (see also: https://spin.atomicobject.com/2014/09/17/property-based-testing-c/)
Are there any existing property-based testing plugins for Ceedling, or is anyone aware of current work being done to support property-based testing in Ceedling?
If not, would it be ill-advised to create a plugin that enables Theft for property based testing?
(This might not be the right repository to post this issue, if so, feel free to close and I can move it elsewhere).