Open TrazLander opened 10 years ago
With Bukkit there are also subdirectories for "world_nether" and "world_the_end". So it would be unintuitive to rename just the "world" directory. Do you use bukkit.
For non-bukkit servers, I suppose I could just rename the "world" directory and make it the top-level directory in the zip file. I should then also get the random seed from the level.dat NBT file, instead of from my ugly custom rfwadmin_map_level-seed in the current zip format.
I am a bit too lazy to do that right now. Maybe later :).
Regards, Thue
2014-05-02 23:19 GMT+02:00 Jeff Isom notifications@github.com:
Hey Thue dunno if you'd be interested in adding any small features for us? Me and Sugoi have been using it for world editing and testing maps and it's working out great to give a mapmaker creative control over the server.
Mostly wondering if [Download] selected map could automatically convert the file's name that's sent from "world", to the actual file name.
— Reply to this email directly or view it on GitHubhttps://github.com/Thue/rfwadmin/issues/18 .
ya it's generally a mix between bukkit and snapshot for mapmaking currently. USUALLY always we don't even need the nether or end files for a pvp map, but who knows what crazy stuff people will do in the future. We recently added three_two to someone who's using this for mapmaking purposes so who knows what he'd do with it. I guess the best way would be if it auto-converted bukkit world file types to vanilla file types, or at least an option for it.
This would make it easier to test and run things in single player as not all the files you download would annoyingly be named "world".
Also would be nice if it auto-converted Bukkit world file types to vanilla file types, or at least a (default checked) option for it. This mostly means changing "world_nether" and "world_the_end" to "DIM-1" and "DIM1"