Open johndpope opened 6 years ago
Oh I see. You are in the debugging project not the ARKit project. Your gh issues are making a little more sense now.
I hadn't considered needing a telescopic view point - but I guess if you're going to change the camera around the universe makes sense.
celestia can change camera angles to any point on planet / moon / solar system.
@IBAction func switchToDefaultCam(sender: AnyObject) { gameView.makeCameraActive(scene.defaultCam) }
}
getting the geocentric point of view working - it occurred to me that people could potentially want to change their point of view to anywhere in the universe.
having a variety of camera positions could be useful to toggle interstellar points of views (while allowing arkit to do it's thing with point of view).
some views I'm looking to create
earth street view / 1st person / horizon this requires a tilt calculation https://github.com/op1000/EarthTravel/blob/master/EarthTravel/Classes/EarthTravelViewController.m#L1045
Saturn street view one call thing would be to transport user to Saturn and to be able to see many moons flying above.
Saturn moons
earth azimuth / user's current location
etc
thus far I have this https://github.com/johndpope/solarSystem-1/tree/master/SolarSystem
it's not working as I'd like