One place where this happens is in the end scene of Trilby's Notes. Agent Trilby is laying on a tree stump, injured and dying. However, as soon as he starts talking, his 'injured' animation gets replaced by his normal 'standing up' animation and stays that way. I'll attach a savegame of this happening in progress.
This isn't the only place where this happens. In Trilby's Notes it also happens when the druid is captures by Chzo. It happens as well in 7 Days a Skeptic, when the new ships captain is killed, and I've seen it happening in 6 Days a Sacrifice a lot, especially when author commentary is turned on.
SCUMMVM version: 2.5.1 release on Windows 10
Game version: several games affected, here specifically Trilby's Note Special Edition (http://www.g4g.it/2009/11/30/fullyramblomatic-special-editions-pack/, link from authors page)
How to reproduce: Simply play the game to the end, it will happen at that point regardless of what you do
One place where this happens is in the end scene of Trilby's Notes. Agent Trilby is laying on a tree stump, injured and dying. However, as soon as he starts talking, his 'injured' animation gets replaced by his normal 'standing up' animation and stays that way. I'll attach a savegame of this happening in progress.
This isn't the only place where this happens. In Trilby's Notes it also happens when the druid is captures by Chzo. It happens as well in 7 Days a Skeptic, when the new ships captain is killed, and I've seen it happening in 6 Days a Sacrifice a lot, especially when author commentary is turned on.
SCUMMVM version: 2.5.1 release on Windows 10 Game version: several games affected, here specifically Trilby's Note Special Edition (http://www.g4g.it/2009/11/30/fullyramblomatic-special-editions-pack/, link from authors page) How to reproduce: Simply play the game to the end, it will happen at that point regardless of what you do
trilbysnotes.001.zip