Open Thunderforge opened 2 years ago
The planet rendering works now - but the models that are rendered on the surface of the planet are not yet working properly.
Renderer::renderPolygons still contains errors.
set_holomap_trajectory 15
this doesn't render the path points - only the vehicle and the planet (every other trajectory index is affected, too of course).
give_allitems set_holomap_flags -1
open holomap with h or via inventory menu cycle between the locations to see the rendering errors
the planet front and back side have some vertices not properly placed
trajectory path points are rendered now.
the holomap models that produce rendering artifacts might only do so when looking straight onto them - maybe a projection math error that extends the polygon to inf or something like that.
The gap is fixed in 34ed1dc02f604be82c178809e2e6d2ff57f2caf7 and fa09c8083080c10c9554759a6a4ea1e2936d6737
so only the position markers are left (the flickering)
Status: A lot of stuff is reversed now - a few file formats are also known now. There are still a lot of rendering errors.