Thutmose / Pokecube

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https://github.com/Pokecube-Development
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Crash Ticking Entity #264

Closed rehv closed 6 years ago

rehv commented 6 years ago

Issue Description:

Hi again, I had these crashes in different days with the same issue... First one was a player attacking a Dhelmise with Yawn, if the report is correct. Second one I was using Feraligatr with Crunch to defend me while I AFK'ed. The server is hosted @ home, the first crash was through a tunnel (ngrok.io ~ 80-100 ms) the second one through my lan (3-10 ms).

Crash1 Crash2

What happens:

N/A

What you expected to happen:

N/A

Steps to reproduce:

N/A


Affected Versions (Do not use "latest"):

rehv commented 6 years ago

Hi there, had 5 more crashes related to PokéCube and TickingEntity, 3 of them with Wishiwashi Schools and 2 with Wailord, so I guess there's definitely something funky going on with these. Anyway I can disable them entirely for the time being?

Crash 1 Crash 2 Crash 3 Crash 4 Crash 5

PS: Same versions as the OP.

Thutmose commented 6 years ago

I found a temporary workaround for this, I apologize for not posting it here earlier, I have been rather busy with some class work, I forgot to look through the issues to post this:

In thutcore.cfg, set multiThreadedAI to false, it fixes this crash

Thutmose commented 6 years ago

this crash won't happen anymore after the next version, instead it will give a warning in a log.