Closed Skyloq closed 6 years ago
what result do you get from running /pokecount?
with a 30 sec interval :
That is normal, try moving 30 blocks away and re-run the command
I executed the command every 10 sec while moving and there is clearly less
It takes a few seconds to spawn, so long as that says 10 or so after you have be in the same spot for 5-10s, then it is working as intended
maybe, but the spawn was much faster with an older version
Command executed at the same rate as the last time
Edit :
Second Edit :
Unlike the new version, I run though I see the pokemons appear
Hmm, it could be a result of some tweaks done for server load reductions
Do you think you can fix that?
I will do more testing to see if it needs a "fix" or just more general tweaks.
Thank you, keep me informed ;)
I will add a config option for how often the spawn code runs, before it was once a tick, now it is once every 20 ticks, the config will let you get it back to how it was, I will probably be unable to upload the fixes until Wednesday.
the fix for this should be in the version of pokecube core I uploaded shortly ago
Hi, it's me again ^^
What happens:
Since you updated the Core of pokecube, I can edit the .json files without any problem but once in play, I go from a hundred pokemons (about 300) to a maximum of 10-15 around me ...
I tried without adding the file pokemobs_spawns_new.json and the result is the same
pokecube.zip
Steps to reproduce:
No
Affected Versions (Do not use "latest"):