Using Thaumcraft's Thaumometer when various Pokemobs are within its frame results in severe frame rate reduction. I haven't tested this with many Pokemobs, but the issue is present with Boldore and Roggenrola. The issue is not present when looking at a Geodude.
What happens:
Using Pokecube together with Thaumcraft 6 makes it difficult to use Thaumcraft's Thaumometer to scan things in the world. Severe frame rate drops are nearly unavoidable when near a large variety of pokemobs, as more often than not some pokemobs should be expected to be within the Thaumometer's view.
What you expected to happen:
I expected that Pokemobs existing within the Thaumometer's frame would not cause any performance issues.
Steps to reproduce:
Hold Thaumometer in hand
Orient field of view such that an affected Pokemob is within the purple Thaumometer window
Issue Description:
Using Thaumcraft's Thaumometer when various Pokemobs are within its frame results in severe frame rate reduction. I haven't tested this with many Pokemobs, but the issue is present with Boldore and Roggenrola. The issue is not present when looking at a Geodude.
What happens:
Using Pokecube together with Thaumcraft 6 makes it difficult to use Thaumcraft's Thaumometer to scan things in the world. Severe frame rate drops are nearly unavoidable when near a large variety of pokemobs, as more often than not some pokemobs should be expected to be within the Thaumometer's view.
What you expected to happen:
I expected that Pokemobs existing within the Thaumometer's frame would not cause any performance issues.
Steps to reproduce:
Affected Versions (Do not use "latest"):