Open auddie2015 opened 6 years ago
can you include a complete mod list? screenshot of mods folder would work, the export from say a forced crash report would be better (iirc holding f3+c for a few seconds forces a crash)
LOL Yup, that crashed it.
crash-2018-08-27_19.59.50-client.txt
Yeah, I prolly have too many mods... But I love them!
Thanks for checking it for me.
Just a thought... I did add the mod into an existing world and at the same time disabled OpenElevators. I can quickly recreate the world and see.
ya, see if it works with a new world
No. There are still no items showing. In NEI Subsets, the mod is blacked out and there are no items showing and it will not (edit) enable. It must be a conflict. I will mess around and turn stuff off I rarely use or only use one or two items from (Mekanism - only use the 7 burner smelters).
I will let you know after I tinker around. If you have an ideas in the meantime, they are welcome!
do things show up in creative tabs?
It's NEI. I have to use JEI to see them. I could try earlier versions of NEI but it is definitely NEI 1.12.2-4,1,238-universal. I Switched it in options to JEI and poof, there they were.
LOL This is after downloading every version of your core and elevators... I should have changed that first. But hey, I know now, right?
lol, good to know that is isn't entirely something on my end, is something showing up in logs anywhere?
Not that I could see. I searched for Thut and it was just going through OpenComputers injections and the mod and core themselves loading.
I went through debug and the latest log. Just routine stuff. (Not that I am a programmer but I didn't see anything with ERROR in it. For yours or NEI. But JEI works so...
There are no items in the mod for me.
What happens:
Nothing at all. There are no items, no recipes, nothing.
What you expected to happen:
Items and recipes (not being snarky LOL)
Steps to reproduce:
...
Affected Versions (Do not use "latest"): Replace with a list of all mods you have in.