Closed xinyazhang closed 9 years ago
Last time when I pulled, I got vertex shader with MSDOS style line breaks. I did not delete those because I though that was okay for compilation.
What does OS X support for texture?
OSX only supports overloaded texture in GLSL, instead of texture1/2/3D Linux is more flexible, although I believe it's only because they reused old compiler to parse GLSL.
Check this highlighter https://github.com/beyondmarc/glsl.vim. It marks legacy keywords in a different color.
Okay, thank.