Tiasa / chess-at-nite

Automatically exported from code.google.com/p/chess-at-nite
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CPU strength as user input #5

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What kind of feature do you propose (AI, Behaviour, GUI, etc.)?
The User should be asked how long a CPU player has time to think and/or how
deep it may search.

Is there an related source/project which helps us implement this feature?
-

A problem could be, that if this parameter depends on a user input, the
compiler may not optimize the search algorithm as good as we have it so far.

Has anyone an idea on how to do that fast?

Original issue reported on code.google.com by fdomig on 23 Jan 2010 at 1:16

GoogleCodeExporter commented 9 years ago
You can change the maximum thinking time now from the game and also if you want 
to 
see the best score after each move and the best path after each iteration..! :)

I added these flags to the Player.h cause for example we might want to 
implement 
another computer player with a different algorithm.. works fine :)

I was also thinking of adding maximum depth search.. but it was too late 
yesterday :)

Original comment by lipiridis on 23 Jan 2010 at 2:08

GoogleCodeExporter commented 9 years ago
I don't think that these parameters would affect the compiler's optimizations, 
so for 
now this issue is Fixed :)

Original comment by lipiridis on 23 Jan 2010 at 3:13