Closed sappireflames000 closed 12 months ago
Just saying that we also make use of the max health attribute, as written here.
It is most likely that the issue is stemming from the other mod in question. I do not know what mod you are using, I am not aware of the "dawncraft" thing you mentioned, I don't even know what version of the mod you are using; but at least I remember the time when someone brought me an MCreator mod that caused max HP values to glitch out when combined with Heart Containers, and it turned out to be a naive implementation from that mod, thanks to MCreator's splendid approach on "simplification", if I had to guess.
I'll close this issue, as it is highly likely that this issue is caused by external factors. Let me know if you have something to add.
So I am using the dawncraft modpack, and I have it set up to where every time I die in game, I lose one of my hearts. It worked for awhile, however I noticed that every time I gained a heart from a heart container my lowest allowed amount of hearts also increases. This is because the mod used to remove a heart every time I die uses minecrafts max_health generic attribute to tell how many hearts I have. Heart containers do not update this attribute, making so Minecraft thinks I still have 10 hearts when in reality I have 13. This has caused a lot of bugs to occur, and isn't ideal for what I am trying to do. I don't know how to reset my hearts to normal either, removing the mod doesn't help, my avatar is forever glitched unless I wipe the player data. Please fix :)