Closed GoogleCodeExporter closed 9 years ago
In Flex2 and in Flash CS3 my code work.. Thanks for this feedback :)
EKA+ :)
Original comment by ekamel...@gmail.com
on 20 Jan 2008 at 9:29
Update your SVN and test it now :) I use a vegas.events.AbstractEventDispatcher
class
to creates the hack.
I must install the Flex Builder 3 to test this new implementation but for the
moment
work in Flex2 and Flash CS3 :)
Original comment by ekamel...@gmail.com
on 20 Jan 2008 at 10:07
Didn't work.. and I totally forgot to post the error message I was getting.
Here is the error message I get both before and after the change:
1046: Type was not found or was not a compile-time constant: EventDispatcher.
sandman/src sandman.mxml line 10 1200850385518 2055
1120: Access of undefined property
EventDispatcher. sandman/src sandman.mxml line
10 1200850385518 2056
Can not resolve a multiname reference unambiguously.
flash.events:EventDispatcher
(from /Applications/Adobe Flex Builder
3/sdks/3.0.0/frameworks/libs/player/playerglobal.swc(EventDispatcher)) and
vegas.events:EventDispatcher (from /Users/work/Documents/Flex Builder
3/sandman/vegas/vegas/events/EventDispatcher.as) are available. sandman/src
sandman.mxml Unknown 1200850385479 2053
You can download and try the Flex Builder 3 Beta 3 for free. You can have both
Flex
Builder 2 and 3 installed without any conflicts.
Original comment by ces....@gmail.com
on 20 Jan 2008 at 5:36
I have test my EventDispatcher class in FlexBuilder 3 with an AS3 project and
an Flex
Project and all it's work fine.
I can use both class flash.events.EventDispatcher and
vegas.events.EventDispatcher in
the same time,
example AS3 :
{{{
package
{
import flash.display.MovieClip;
import flash.display.Sprite;
import flash.events.Event;
import flash.events.EventDispatcher;
import vegas.errors.*;
import vegas.events.EventDispatcher;
import vegas.logging.*;
import vegas.logging.targets.SOSTarget;
public class Application extends Sprite
{
public function Application()
{
// setup target
var target:SOSTarget = new SOSTarget("application", 0xD8F394) ;
target.filters = ["myApplication", "vegas.errors.*"] ; // use a empty array to
receive all logs.
target.includeLines = true ;
target.level = LogEventLevel.ALL ;
// register target
Log.addTarget(target);
// create a log writer
logger = Log.getLogger("myApplication") ;
var dispatcher1:vegas.events.EventDispatcher =
vegas.events.EventDispatcher.getInstance() ;
dispatcher1.addEventListener( Event.CHANGE , change ) ;
logger.debug(dispatcher1) ;
dispatcher1.dispatchEvent( new Event( Event.CHANGE ) ) ;
var dispatcher2:flash.events.EventDispatcher = new flash.events.EventDispatcher() ;
dispatcher2.addEventListener(Event.CHANGE, change) ;
logger.debug(dispatcher2) ;
dispatcher2.dispatchEvent( new Event( Event.CHANGE ) ) ;
}
public var PacMan:MovieClip ;
/**
* @
*/
public var logger:ILogger ;
public function change( e:Event ):void
{
logger.debug(e) ;
}
}
}
}}}
Example MXML :
{{{
<?xml version="1.0" encoding="utf-8"?>
<mx:Application
xmlns:mx="http://www.adobe.com/2006/mxml"
layout="absolute"
xmlns:test="test.*"
creationComplete="onComplete(event)"
>
<mx:Script>
<![CDATA[
import flash.display.Sprite;
import flash.events.Event;
import flash.events.EventDispatcher;
import vegas.errors.*;
import vegas.events.EventDispatcher;
import vegas.logging.*;
import vegas.logging.targets.SOSTarget;
public function onComplete( event:Event ):void
{
var target:SOSTarget = new SOSTarget("application", 0xD8F394) ;
target.filters = ["myApplication", "vegas.errors.*"] ; // use a empty array to
receive all logs.
target.includeLines = true ;
target.level = LogEventLevel.ALL ;
// register target
Log.addTarget(target);
// create a log writer
LOGGER = Log.getLogger("myApplication") ;
var dispatcher1:vegas.events.EventDispatcher =
vegas.events.EventDispatcher.getInstance() ;
dispatcher1.addEventListener( Event.CHANGE , change ) ;
LOGGER.debug(dispatcher1) ;
dispatcher1.dispatchEvent( new Event( Event.CHANGE ) ) ;
var dispatcher2:flash.events.EventDispatcher = new flash.events.EventDispatcher() ;
dispatcher2.addEventListener(Event.CHANGE, change) ;
LOGGER.debug(dispatcher2) ;
dispatcher2.dispatchEvent( new Event( Event.CHANGE ) ) ;
}
public static var LOGGER:ILogger ;
public function change( e:Event ):void
{
LOGGER.debug(e) ;
}
]]>
</mx:Script>
</mx:Application>
}}}
Works fine :)
Original comment by ekamel...@gmail.com
on 21 Jan 2008 at 10:35
Original issue reported on code.google.com by
ces....@gmail.com
on 20 Jan 2008 at 5:05