Closed GoogleCodeExporter closed 9 years ago
BTW, here's a true example of what did I have to do with the 00000000.app file
from a channel. See the attached picture.
Original comment by pabloacurielz@gmail.com
on 26 Dec 2010 at 5:07
Attachments:
Thanks for the feedback.
1. Perhaps you need to install OpenAL.
2. I plan on supporting the "00000000.app" files, I just haven't gotten around
to it yet. :p
3. You can drag a .bnr onto the exe to play a file other than "opening.bnr" -
good enough for now. :p
Original comment by Billiard26@gmail.com
on 29 Dec 2010 at 5:17
1. Yeah, it was that. Now it works.
2. I can help you testing if you want. I'm not a skilled programmer, but if I
can cooperate with something, I'm willing to do so ;).
3. Didn't know that.
Well, at least I'm glad that the compatibility with those files will be
implemented. You can close this Issue now, I think. Thanks for all!
Original comment by pabloacurielz@gmail.com
on 29 Dec 2010 at 5:44
You can create issues for individual banners if you like.
The ones I have which are significantly broken are:
Metroid: Other M
Zelda: Twilight Princess
New Super Mario Bros. Wii
Donkey Kong Country Returns
Wii Sports Resort
Tatsunoko vs. Capcom
Epic Mickey
Star Wars: The Force Unleashed
Original comment by Billiard26@gmail.com
on 30 Dec 2010 at 11:37
This issue was closed by revision r48.
Original comment by Billiard26@gmail.com
on 1 Jan 2011 at 9:10
This issue was closed by revision 28edefe59f10.
Original comment by Billiard26@gmail.com
on 21 Aug 2011 at 11:02
Original issue reported on code.google.com by
pabloacurielz@gmail.com
on 26 Dec 2010 at 5:01