Closed MIDunn closed 7 years ago
How is this going?
Working on it but I've been concentrating on ARIN. I'll get it done after tomorrow's exam.
I've changed this so we calculate the player score with the resource amounts rather than multiplying them by their selling prices which proved difficult and isn't necessary to determine the winner. Was it a requirement to use selling prices to calculate the score?
I will have a look and finish this off this morning (easier for me to add the UI stuff as it's gonna be a pain in the ass to merge together later). :)
The player's score needs to be calculated based on resources owned as well as roboticons worth. Score could be calculated each turn, or just once at the end of the game.
[x] Game ends when there are no tiles left to purchase
[x] Score is calculated, and the winner displayed
[x] Player Score = Money + (Ore MarketOrePrice) + (Food MarketFoodPrice) + (Energy * MarketEnergyPrice) + Sum of all Roboticon.GetPrice() NOTE: This market price should be the same for both players.