Closed Tim020 closed 7 years ago
The customisation phase doesn't get called for the AIPlayer, this seems to be caused through the firstTick boolean not being set to True from within the GameManager. This doesn't make sense though as it happens just fine for the HumanPlayer.
The customisation phase doesn't get called for the AIPlayer, this seems to be caused through the firstTick boolean not being set to True from within the GameManager. This doesn't make sense though as it happens just fine for the HumanPlayer.