[ ] The game must feature a supply-and-demand based market.
[ ] The market prices should adjust based on the number of each resource available to it from each of the players as well as the amount held by the market.
[ ] The market should always charge more for its resources than it should buy them for.
[ ] This market must also provide a facility for the gambling of in-game money on chance based games.
[ ] The game must feature a supply-and-demand based market.
[ ] The market prices should adjust based on the number of each resource available to it from each of the players as well as the amount held by the market.
[ ] The market should always charge more for its resources than it should buy them for.
[ ] This market must also provide a facility for the gambling of in-game money on chance based games.