Closed ihsoft closed 1 year ago
ps. Do you have any examples and screenshots of the problem / solution
Simply add any localization string, like Test <SolidHighlight>solid</SolidHighlight>
into TimberAPI lang
folder. Then, try to get this value via Loc.T
. In the result the solid tag should have replaced with Unity's <color>
rich text tag, but it won't happen in TimberAPI. On the other hand, if you check the stock localization strings, you may find many examples there. Like:
Work.BeaverOnly,<SolidHighlight>Beaver-only:</SolidHighlight> Only beavers are allowed to work in this workplace.,Shown on a tooltip at workplaces where only beavers can work in
Thanks, i'm going to test this when i'm patching the meshy problem!
ps. Do you have any examples and screenshots of the problem / solution