We need to add a feature to our building Blueprints: the actual gps location of the building. When the building is dragged out into the viewport, it snaps to that location. Make that location editable (i.e. a mode where the building can be moved around and the gps data is then updated from that move).
Ideally, we can translate between map-location (x,y) and real-world GPS location (lat, long). If we enter a GPS location, it is automatically translated into a map location, and vice-versa.
We need to add a feature to our building Blueprints: the actual gps location of the building. When the building is dragged out into the viewport, it snaps to that location. Make that location editable (i.e. a mode where the building can be moved around and the gps data is then updated from that move).