The project works in Pixel Streaming mode (on Arcware). It passes along mouse and keyboard clicks perfectly, so one can navigate. BUT: not if on an iPad or smartphone. The world renders well, and I can tap-click on a year on the menu, but then I cannot navigate once the level loads.
When running in pixel streaming mode, we need to enable "touch" controls so that iPhones, iPads, etc. can move through TimeWalk:
Tap-and-hold to move forward through world, slide finger left-right to turn (or whatever the most popular touch convention is!)
Pop-up arrow icon that toggles HUD, which includes:
The project works in Pixel Streaming mode (on Arcware). It passes along mouse and keyboard clicks perfectly, so one can navigate. BUT: not if on an iPad or smartphone. The world renders well, and I can tap-click on a year on the menu, but then I cannot navigate once the level loads.
When running in pixel streaming mode, we need to enable "touch" controls so that iPhones, iPads, etc. can move through TimeWalk:
Tap-and-hold to move forward through world, slide finger left-right to turn (or whatever the most popular touch convention is!)
Pop-up arrow icon that toggles HUD, which includes: