Closed tedbarnett closed 6 years ago
Added script "FPSDisplay". Enable object "Performance - Frames per Second" to see running average fps.
Still looking for the smoking gun on this but it seems that it's a combination of multiple factors. First pass done though.
Terrain trees are the fps killer, removed and fps fixed. Need a lighter tree asset Legacy shaders removed and PBS options turned off (need removed bc Unity isn't going to support) Loading scene, script communication changes, rewriting .js scripts to C# and removing Update logic increases fps and ability to work with project