Timer00 / turtlechunkloader

Datapack to load chunks around turtles from CC (Computercraft).
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How to use this #1

Open ToasterUwU opened 2 weeks ago

ToasterUwU commented 2 weeks ago

Hey, seems like this is exactly what im looking for.

I know this is most likely something you made for yourself that wasnt really meant for others, but would you mind adding a little "how to", probably in a README?

I just ran into the issue that turtles dont load their own chunks and chunks around them. Which is kinda stupid if i have a mining turtle that is supposed to mine for me without me following it like a pet so that it wont break.

Hope you have a pleasant day!

Timer00 commented 2 weeks ago

Wow that was quick! I just posted this today, how did you find it?

I still need to iron out some issues, but it should work without any configuration, setup is like any other datapack. Just download the repo as a zip and throw it in the datapack folder within your world save folder. At the moment, for this to work you'll also need to install this other dapatack which takes care of raycasting: https://github.com/Aeldrion/Iris

Whenever you place a turtle a marker entity will be summoned on it and will follow it around, the chunk this marker is in will be force loaded.

There are 2 issues you may encounter:

And once this is in a more ready state I'll add some info in the readme :)

ToasterUwU commented 2 weeks ago

I found this by searching for "CC tweaked chunk loader for turtles".

This was the top result at the time, rn its number 4 for me. And there seems to be another repo in place number 1 that does the same thing with a datapack as well, not sure if you wanna take a look, but just in case: https://github.com/merlinlikethewizard/tchunk It seems to do things more manually, which i dont like. I was this to be zero setup and zero effort from my part. So this repo is much preferred in my case.

Thanks for the quick and detailed response, really helps!