Closed Gamerkuipers closed 5 months ago
I only tested the mutliplayer version on a dedicated server, it's possible the current code doesn't work properly if the server host is also a player. I'll look into it
If I understand you right, it also doesn't work for you if you create a local multiplayer game and it's only you in there?
I just tested the following, and that worked:
Also:
Okay so now I just joined my local multiplayer again with just me and that worked until my friend joined again. Then we tried it again and now mine still works after he joined but his does not work.
There is definitely something weird going on.
Yesterday when I tested it it did not work if I was solo in my local multiplayer. But now it does and has a chance of not working as soon as my friend joins
Otherwise you could try this version. What I believe is happening is that when one player stows their chainsaw away, it also disables the F1 menu for anyone else on their server. I fixed that for dedicated servers but maybe it doesn't work for locally hosted ones since one client is also the server and might receive more events than a client otherwise would.
I tried a new approach where I try to filter any events for the currently logged in player. FS22_TreeValueInfo.zip
I have just downloaded the version 1.0.5 to fix a multiplayer issue but now we cannot see the the F1 help menu anymore for the keybinds and can no longer change the cutting size and probably the other key binds as well.
We are on a client hosted multiplayer game. If I am in the game solo or with a friend it wont work. It did work in singleplayer