Timmeey86 / RLTrainingTimer

GNU General Public License v3.0
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Feature: load different trainings automatically #1

Open maggaou opened 2 years ago

maggaou commented 2 years ago

In addition to specifying time length for a step, let the user add a training pack (code) for that step which is then loaded automatically using load_training command. Optionally display a button that says load next training. Allow to bind that command to any key.

Timmeey86 commented 2 years ago

Shhhht I secretly had that planned for the next version :-D

maggaou commented 2 years ago

How do you plan to integrate this feature with Custom Training Statistics? I mean what happens to stats when the next pack is loaded? Maybe collect all stats to session specific storage? I think the same stats overview panel could be used to track everything across one session.

Timmeey86 commented 2 years ago

For now I will treat them as separate things. You'll still get stats for each pack individually which is good enough

maggaou commented 2 years ago

Do you plan to collect time related stats using this plugin or the other? I think time used while playing is useful to track but this is different from total time spent. Total time will include watching replays, waiting time before the first input and time spent when the game is paused. It useful to track both: how much time is spent as a whole and how quickly shots are made.

maggaou commented 2 years ago

What features do you plan to include in the next release?

Timmeey86 commented 2 years ago

The upcoming release (already queued for review) will contain just the auto-loading into free play, custom training or workshop maps: https://www.youtube.com/watch?v=24C5BxufCkE

I'm currently pretty occupied by real life stuff so I hardly coded anything over the last couple of weeks unfortunately.