Closed airfri closed 3 years ago
Each of the .obj files contains the 3D face mesh with vertices v and faces f for one frame. You can visualize these meshes for instance with MeshLab or Blender.
If you run the script compute_FLAME_params.py, you get the parameters of the FLAME head model. To date, we do not provide any conversion to other blendshape models.
I saw that in the output file, in addition to the video of a talking head, there are also many .obj files, which are composed of three columns of data, and there are signs of 'v' or 'f'. I guess each obj file is for a feature point of a human face, the three columns are the three-dimensional coordinates of the feature point. Does that mean? I want to map the output mesh data to the blendshapes of the human face Morph so that it can be applied to unity or UE4. I don't know if this is feasible.