TimoBolkart / voca

This codebase demonstrates how to synthesize realistic 3D character animations given an arbitrary speech signal and a static character mesh.
https://voca.is.tue.mpg.de/en
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VOCA on CPU's & Time history of Mesh #94

Open anand-me opened 2 years ago

anand-me commented 2 years ago

Hello team VOCA, great work!

1.) How can I run the VOCA on CPU's? 2.) Is there a way that I can obtain a time history of animated meshes? Thank you!