This codebase demonstrates how to synthesize realistic 3D character animations given an arbitrary speech signal and a static character mesh.
1.14k
stars
271
forks
source link
What's the best way to render the output meshes in Blender? #99
Open
doublescoop opened 2 years ago
Hello, thank you for the great work. I'm workin with an artist to use Voca in our art project.
I couldn't get pyrender work with my Mac12.3 and I can't see the animated video.
My final goal is to bring the animated model into Blender for further texture work. Could you give me an advice on how to go about it please?