Closed TimoGuy closed 11 months ago
Merges in all changes to v1 engine in https://github.com/TimoGuy/ewu_oct_2023_gamejam project.
https://github.com/TimoGuy/ewu_oct_2023_gamejam
Strips out use of exceptions.
Creates action-based input system.
Improves/stabilizes transform and physics calculations being shared with render and simulation threads.
Creates Material Editor
Creates Texture Cooker
Improves hotswap loader
Improves texture map
Improves iteration time
#include
VkglTFModel.h/.cpp
New RenderObject and Material bucketing system
Compute Skinning system
Compute Frustum Culling system
Spawn point editor
Improves object placement
Adds profiler (Tracy)
Merges in all changes to v1 engine in
https://github.com/TimoGuy/ewu_oct_2023_gamejam
project.Strips out use of exceptions.
Creates action-based input system.
Improves/stabilizes transform and physics calculations being shared with render and simulation threads.
Creates Material Editor
Creates Texture Cooker
Improves hotswap loader
Improves texture map
Improves iteration time
#include
sVkglTFModel.h/.cpp
New RenderObject and Material bucketing system
Compute Skinning system
Compute Frustum Culling system
Spawn point editor
Improves object placement
Adds profiler (Tracy)