THIS WEEK (Aug18)
(order of most difficult to easiest to implement)
(3)Game world aesthetics (bgm, background parallax stuff eh, sfx for jumping)
(2) Redo and make textboxes easier to work with to be more versatile (in Json format)
(1) Make game fun
Try creating a maze world w/ a couple big boss fights for making the game a bit of fun, and create some cutscenes for it. This should be for the forest area eh.
Alrighty, so here's a good list of things I want to do for this:
Get treasure chests w/ like some upgradables
Num 3 in this is a subtask (make aesthetics), so getting hit by an enemy should feel like a tragic thing!!
So death needs to be more of a harder-to-deal with thing!
THIS WEEK (Aug18) (order of most difficult to easiest to implement)
https://trello.com/b/M341obss/week-aug18-scrum