TimothyLuke / GSE-Advanced-Macro-Compiler

GSE is an alternative advanced macro editor and engine for World of Warcraft.
https://discord.gg/gseunited
MIT License
216 stars 73 forks source link

[BUG] GSE Managed Macro Breaking /castsequence lines at reset=combat/target #1590

Closed LarryThiessen closed 3 months ago

LarryThiessen commented 3 months ago

[BUG] GSE Managed Macro Breaking /castsequence lines at reset=combat/target

Original In-game Macro:

/targetenemy [noharm,nocombat]
/startattack [nocombat]
/castsequence [nochanneling,nocombat] reset=combat/target Azure Strike, null
/cast [harm,nochanneling,combat] Azure Strike

GSE Managed Macro [See Attached Image]

/targetenemy [noharm,nocombat]/startattack [nocombat]/castsequence [nochanneling,nocombat]  reset=combat/target 362969, null/cast [harm,nochanneling,combat] 362969

GSE Manage Breaks the Macro at

reset=combat/target

and Creates

/targetenemy [noharm,nocombat]
/startattack [nocombat]
/castsequence [nochanneling,nocombat] reset=combat
/target Azure Strike, null
/cast [harm,nochanneling,combat] Azure Strike

instead of recompiling the original Ingame macro

/targetenemy [noharm,nocombat]
/startattack [nocombat]
/castsequence [nochanneling,nocombat] reset=combat/target Azure Strike, null
/cast [harm,nochanneling,combat] Azure Strike

🔵 Screenshots: Wow_wdBqfO3e2C

🔵 Expected behavior: To Recomplie to the original ingame macro

🔵 GSE Version: 3.2.07.a Patreon

TimothyLuke commented 3 months ago

This is an everythwere thing not just managed macros.

TimothyLuke commented 3 months ago

I have a fix but i cant fix the visual /target going purple. It sees that /target is a valid macro command. image