Closed xan2622 closed 3 years ago
This feature uses a lot of system resources and doing this will kill all the resources in your computer in seconds and crash your computer. This limitation is why it doesn’t do this. (It did I. The past and this was the best compromise.
Thank you Timothy for this explanation.
As a workaround, could there be an option (in Options > Debug) to reverse the order of spells that appear in the Sequence Debugger?
This would allow to always display the latest spell at the top (and also get rid of this scrollbar issue).
Not if you want to stay connected to WoW. The amount of memory that chews up means doing anything with it (any form of screen redraw) while using the debugger will disconnect you.
TimothyLuke
On 10 Jul 2021, at 8:00 pm, xan2622 @.***> wrote:
As a workaround, could there be an option (in Options > Debug) to reverse the order of spells that appear in the Sequence Debugger?
This would always display the latest spell at the top.
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Is your feature request related to a problem? Please describe. On the Sequence Debugger window: the thumb stays at the top of the vertical scrollbar when the output frame is full of lines.
Describe the solution you'd like The thumb should stay at the bottom, to let the player read the latest lines.
To Reproduce Steps to reproduce the behavior:
Screenshots
https://user-images.githubusercontent.com/1732773/120112127-dd69d600-c174-11eb-909b-224af020ad36.mp4
Desktop OS: Windows 10 64bits pro Hardware: nvidia GTX 1070 8GB - driver: 466.47
Game Version World of Warcraft Shadowlands version 9.0.5.38556 (french language)
GSE Version Version: 2.6.53