Closed TinkerWorX closed 10 years ago
This has been implemented with ingame messages. When debug
is turned on in the config, errors for op limit being hit, null reference errors and divide by zero errors will be reported through chat messages sent from [System]
.
What happened to this?
In JASS it's possible for the VM thread to crash in several situations. It would be nice if we could detect the op limit being hit, null reference exceptions, divide by zero crash and whatever else we can find.