Tinob / Ishiiruka

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Ishiiruka does not yet work with multiple texture IDs like the Main Branch of Dolphin #168

Closed HenrikoMagnifico closed 3 years ago

HenrikoMagnifico commented 3 years ago

This would be a very neat feature to have in Ishiiruka! What is does is it allows for multiple versions with different game IDs to load the same textures. An example where this is applicable is Twilight Princess textures loading on the Wii version and Pikmin 1 / 2 textures loading on the Wii versions as well. This removes the need of having to rename the folder to the correct ID manually.

Tinob commented 3 years ago

did't know about that feature how is working on master?

HenrikoMagnifico commented 3 years ago

You simply place a .txt file with the ID as it's name inside the texture folder for that game (i.e. for Pikmin it would be inside the folder "GPI" which is the GameCube ID, the custom textures are inside that folder as well) and the .txt would be named "R9I.txt" in this case because that is the game ID for the Wii version of Pikmin, which is cross compatible with it's textures since it uses the same textures as it's GameCube counterpart. The structure looks like this;

Load Textures GPI CustomTexture.png R9I.txt

Den tis 18 aug. 2020 20:43Tinob notifications@github.com skrev:

did't know about that feature how is working on master?

— You are receiving this because you authored the thread. Reply to this email directly, view it on GitHub https://github.com/Tinob/Ishiiruka/issues/168#issuecomment-675649157, or unsubscribe https://github.com/notifications/unsubscribe-auth/ACZ4Y2WS365JIWIRUEAOZJLSBLDWZANCNFSM4QD5FT6Q .

Tinob commented 3 years ago

nice will try to add it then

HenrikoMagnifico commented 3 years ago

Great, thanks Tino :)

Tinob commented 3 years ago

is now implemented in the latest version.

HenrikoMagnifico commented 3 years ago

Fantastic and quick work Tino. Thank you!

Den mån 24 aug. 2020 04:04Tinob notifications@github.com skrev:

is now implemented in the latest version.

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