Tinter / RusWepPack

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Incomplete checklist for weapons #16

Open Tinter opened 8 years ago

Tinter commented 8 years ago

Instead of having eight tickets.

Remove text from weapon icons -Additionally run some anti-aliasing. Remove redundant base classes -Lots of base classes are defined, it makes the files kind of messy, just run count on them and if they're only referenced once, delete them. Fix pixellation in textures -Some textures are very pixellated, particularly SMDI textures. A remove noise filter can sometimes fix this. Be very critical that important details don't suffer too heavily from this. Fix cfgPatches -All configs, if not empty, should have requiredAddons (Often, not always, "A3_Weapons_F" is sufficient.) and the classnames should be in the weapons[] array. The mosin nagants are an exception in that they also require the marksman dlc. So always be sure that what is inherited is in requiredAddons. Remove Model.cfg -These files are not needed as they're packed with the .p3d once they're binarized.

And always check your file ingame, several times if there's another change.