TinyModularThings / IC2Classic

IC2Classic Bugtracker
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[Bug] Nanosuit Armor #104

Closed draldan closed 9 years ago

draldan commented 9 years ago

The release is close to bugfree, although the one I found is kinda nasty. The nanosuit armor, or at least the boots, don't protect against damage. I hope it's not too bad to fix :)

Speiger commented 9 years ago

Well it depends on the Damage. If it is not unblockable it should prevent a bit of damage, you should know that the shoes absorb 50% less then the Helmet.. (It is the weakest part)

draldan commented 9 years ago

But back in the day you were completely immune to fall damage if you wore the whole suit, in this version that's not the case :/

Carbon-Ghost commented 9 years ago

Nope, only boots ;P the fact that the suit completely absorbed all damage was considered as a bug, it should only behave like an electric diamond armor with 90 % absorption if full armor is worn which is 10% better than diamond ( we also fixed the bug where the armor didn't gave a full armor bar although it was better than diamond... ) , but the Q suit like you said should try to lower all types of damage ;) Worst case feather falling III might be your best friend ;) But we should keep this open for discussion for possible changes though..

Speiger commented 9 years ago

@draldan nanosuit boots only absorb 100% damage when you have less the 4 hearts damage... If it 4 hearts or more it is only 87,5% damage absorbtion...

Speiger commented 9 years ago

Not a bug so closing. If it is a bug and i missreaded then just tell. @draldan