TinyModularThings / UniqueEnchantments

Have some Unique Enchantments for yourself
https://www.curseforge.com/minecraft/mc-mods/unique-enchantments
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[UniqueEnchant, 1.16.5] Chance to hit entities behind a wall mined with a pickaxe due to Reach #68

Closed Kaleidio closed 2 years ago

Kaleidio commented 2 years ago

Difficult to replicate, usually done via "corner" hitting the block until the moment it breaks where the entity receives damage. Has a range further than usual combat range (2.5 blocks, in these instances it's as far as 6 or so) which shouldn't be possible even with the combat mods I tested this alongside. Occurs even whilst disabled in the config nor applied to the tool, but has a higher chance if it is on the tool used.

Xaikii commented 2 years ago

I'll try to replicate it, but I just want to confirm, "Reach" or "Range"? "Reach" would be Ensorcellation

Kaleidio commented 2 years ago

Range. I constantly confuse the name. Whichever is provided by UE as I never installed Ensorcellation

Xaikii commented 2 years ago

alright, also considering that you've already created multiple issues, wouldnt it make sense to join our discord or add me? ^^' discord or Xaikii#5318

Speiger commented 2 years ago

@Kaleidio we only use the Forges EntityAttribute to change the reach. So what you are reporting would be a forge bug.

Kaleidio commented 2 years ago

@Kaleidio we only use the Forges EntityAttribute to change the reach. So what you are reporting would be a forge bug.

actually that would make a lot of sense. I am aware that misbehaviour comes about from trying to mess with it and generic.attack_speed due to some weirdness as i attempted to datapack it once upon a time. So i guess this issue isn't fixable on your end.