[ ] Will create the game tick corn growth mechanic integrated within the Dynamic Tileset
[ ] Will add Stack and Queue Functionality to leaderboard mechanics
Wednesday
[ ] Will leverage the timing mechanic to add the use of pesticides and game tics to add pollutants to local waterways surrounding the waterways that are in the game map giving a tangible use of the eco game mechanic
Thursday
[ ] Will create a unified and new tilemap that better reflects the game world
Friday
[ ] Will leverage the help of Shreyas on code elements along with art design
Unified Backend (Mon - Wednesday)
Monday
[x] Will modify the person POJO in both Farming and Basketball backends to function under a unified login system
[x] Will understand and replicate the functionality of Basketball APIs into the unified backend to ensure continued functionality
Tuesday
[x] Will try to understand the linear regression model to be able to continue to maintain functionality that is core to the Basketball backend
Wednesday
[ ] Will work with Haseeb and Sreeja on code distribution and assistance on needed features on their part such as adding additional APIs if needed to assist Kaiden and Derrick with Bitlife.
Proof
Commits & Completed Merges For all elements bitlife changes
Discussion and work distribution through messages & issues depending on the needed changes
Tirth Thakkar
Phaser Frontend (Mon - Fri)
Tuesday
Wednesday
Thursday
Friday
Unified Backend (Mon - Wednesday)
Monday
[x] Will modify the person POJO in both Farming and Basketball backends to function under a unified login system
[x] Will understand and replicate the functionality of Basketball APIs into the unified backend to ensure continued functionality
Tuesday
Wednesday
Proof