When a save game is loaded which is not the one previously played, but containing the same household id (e.g. an older version of the same world), then the mod will attempt to restore the cached state and mess up the game state when trying to access non-existing sims.
When a save game is loaded which is not the one previously played, but containing the same household id (e.g. an older version of the same world), then the mod will attempt to restore the cached state and mess up the game state when trying to access non-existing sims.