Closed nnsee closed 3 years ago
This PR introduces functionality to enable or disable mods in Icepick. This can be achieved by either double clicking the mod in question, or toggling the Enabled option in its context menu:
Enabled
Behind the scenes, this works by simply creating or deleting a file named disabled in the corresponding mod's directory. It requires https://github.com/Titanfall-Mods/TTF2SDK/commit/50c747a3f8f2d895ea6e1250b7bfb983197a1abf to have any effect in-game.
disabled
The mod packaging was also modified to disregard the disabled file when creating or importing a mod package.
Thanks!
This PR introduces functionality to enable or disable mods in Icepick. This can be achieved by either double clicking the mod in question, or toggling the
Enabled
option in its context menu:Behind the scenes, this works by simply creating or deleting a file named
disabled
in the corresponding mod's directory. It requires https://github.com/Titanfall-Mods/TTF2SDK/commit/50c747a3f8f2d895ea6e1250b7bfb983197a1abf to have any effect in-game.The mod packaging was also modified to disregard the
disabled
file when creating or importing a mod package.