Describe the bug
使用examples/daze/daze.go实例文件时,chatHandler.SendMessage("/register lkjhgfdsa lkjhgfdsa"),无法注册,会直接发送到聊天栏
When using the examples/daze/daze. go instance file, chatHandler. SendMessage ("/register lkjhgfdsa lkjhgfdsa") cannot be registered and will be directly sent to the chat bar
To Reproduce
Go Version: 1.20
GoMC Version: 1.19.4-pre1
Code:
//其他代码没动过
//I haven't touched any other code before
func onGameStart() error {
log.Println("Game start")
if err := chatHandler.SendMessage("/register lkjhgfdsa lkjhgfdsa"); err != nil {
return err
}
return nil // if err isn't nil, HandleGame() will return it.
}
THE OUTPUT OF PREVIOUS CODE
没成功过= =
<img width="164" alt="屏幕截图 2023-05-10 213321" src="https://github.com/Tnze/go-mc/assets/96153949/6f3173ce-f730-4e46-8141-ec6110324e3f">
<img width="692" alt="屏幕截图 2023-05-10 213336" src="https://github.com/Tnze/go-mc/assets/96153949/42d6b1a0-8db8-4846-b92c-2084393f4eb7">
**Current output**
**Additional context**
Add any other context about the problem here.
Describe the bug 使用examples/daze/daze.go实例文件时,chatHandler.SendMessage("/register lkjhgfdsa lkjhgfdsa"),无法注册,会直接发送到聊天栏 When using the examples/daze/daze. go instance file, chatHandler. SendMessage ("/register lkjhgfdsa lkjhgfdsa") cannot be registered and will be directly sent to the chat bar
To Reproduce
func onSystemMsg(c chat.Message, overlay bool) error { log.Printf("System: %v, Overlay: %v", c, overlay) chatHandler.SendMessage("/register lkjhgfdsa lkjhgfdsa") return nil }
Expected output
为什么会这样